| 1 | Marauder (Orc); No Escape, uncovers hidden or invisible targets. | |
| 2 | Find Alysra at the Ruins of Lar'donir. Turn in Emerald Allies. Accept The Captured Scout. | |
| 3 | With the securing of the new settlement site and return of the scouts, the clan is now ready to move. | |
| 4 | Explorer Teleport: Explorers are extremely vulnerable and will often be destroy en route to their destination late game. | |
| 5 | Any resistance in the area is dealt with mercilessly before the scouts are sent back, once again to the clan. |